Студопедия

КАТЕГОРИИ:

АвтоАвтоматизацияАрхитектураАстрономияАудитБиологияБухгалтерияВоенное делоГенетикаГеографияГеологияГосударствоДомЖурналистика и СМИИзобретательствоИностранные языкиИнформатикаИскусствоИсторияКомпьютерыКулинарияКультураЛексикологияЛитератураЛогикаМаркетингМатематикаМашиностроениеМедицинаМенеджментМеталлы и СваркаМеханикаМузыкаНаселениеОбразованиеОхрана безопасности жизниОхрана ТрудаПедагогикаПолитикаПравоПриборостроениеПрограммированиеПроизводствоПромышленностьПсихологияРадиоРегилияСвязьСоциологияСпортСтандартизацияСтроительствоТехнологииТорговляТуризмФизикаФизиологияФилософияФинансыХимияХозяйствоЦеннообразованиеЧерчениеЭкологияЭконометрикаЭкономикаЭлектроникаЮриспунденкция

Time-division multiple access




In TDMA the goal is to divide time into slots and separate the signals of different users by placing the signals in separate time slots. The difficulty is that requests to use a single communications channel occur randomly, so that on occasion the number of requests for time slots is greater than the number of available slots. In this case information must be buffered, or stored in memory, until time slots become available for transmitting the data. The buffering introduces delay into the system. In the IS54 cellular system, three digital signals are interleaved using TDMA and then transmitted in a 30-kilohertz frequency slot that would be occupied by one analog signal in AMPS. Buffering digital signals and interleaving them in time causes some extra delay, but the delay is so brief that it is not ordinarily noticed during a call. The IS54 system uses aspects of both TDMA and FDMA.

 

Code- division multiple access

In CDMA, signals are sent at the same time in the same frequency band. Signals are either selected or rejected at the receiver by recognition of a user-specific signature waveform, which is constructed from an assigned spreading code. The IS95 cellular system employs the CDMA technique. In IS95 an analog speech signal that is to be sent to a cell site is first quantized and then organized into one of a number of digital frame structures. In one frame structure, a frame of 20 milliseconds' duration consists of 192 bits. Of these 192 bits, 172 represent the speech signal itself, 12 form a cyclic redundancy check that can be used for error detection, and 8 form an encoder “tail” that allows the decoder to work properly. These bits are formed into an encoded data stream. After interleaving of the encoded data stream, bits are organized into groups of six. Each group of six bits indicates which of 64 possible waveforms to transmit. Each of the waveforms to be transmitted has a particular pattern of alternating polarities and occupies a certain portion of the radio-frequency spectrum. Before one of the waveforms is transmitted, however, it is multiplied by a code sequence of polarities that alternate at a rate of 1.2288 megahertz, spreading the bandwidth occupied by the signal and causing it to occupy (after filtering at the transmitter) about 1.23 megahertz of the radio-frequency spectrum. At the cell site one user can be selected from multiple users of the same 1.23-megahertz bandwidth by its assigned code sequence.

CDMA is sometimes referred to as spreaddivision multiple access ad-spectrum multiple access (SSMA), because the process of multiplying the signal by the code sequence causes the power of the transmitted signal to be spread over a larger bandwidth. Frequency management, a necessary feature of FDMA, is eliminated in CDMA. When another user wishes to use the communications channel, it is assigned a code and immediately transmits instead of being stored until a frequency slot opens.

UNIT 9

Telecommunications Network

Telecommunications network is an electronic system of links and switches, and the controls that govern their operation, that allows for data transfer and exchange among multiple users.

When several users of telecommunications media wish to communicate with one another, they must be organized into some form of network. In theory, each user can be given a direct point-to-point link to all the other users in what is known as a fully connected topology (similar to the connections employed in the earliest days of telephony), but in practice this technique is impractical and expensive — especially for a large and dispersed network. Furthermore, the method is inefficient, since most of the links will be idle at any given time. Modern telecommunications networks avoid these issues by establishing a linked network of switches, or nodes, such that each user is connected to one of the nodes. Each link in such a network is called a communications channel. Wire, fibre-optic cable, and radio waves may be used for different communications channels.

 

Types of Networks

Switched communications network

A switched communications network transfers data from source to destination through a series of network nodes. Switching can be done in one of two ways. In a circuit-switched network, a dedicated physical path is established through the network and is held for as long as communication is necessary. An example of this type of network is the traditional (analog) telephone system. A packet-switched network, on the other hand, routes digital data in small pieces called packets, each of which proceeds independently through the network. In a process called store-and-forward, each packet is temporarily stored at each intermediate node, and then forwarded when the next link becomes available. In a connection-oriented transmission scheme, each packet takes the same route through the network, and thus all packets usually arrive at the destination in the order in which they were sent. Conversely, each packet may take a different path through the network in a connectionless or datagram scheme. Since datagrams may not arrive at the destination in the order in which they were sent, they are numbered so that they can be properly reassembled. The latter is the method that is used for transmitting data through the Internet.

 

Broadcast network

A broadcast network avoids the complex routing procedures of a switched network by ensuring that each node's transmissions are received by all other nodes in the network. Therefore, a broadcast network has only a single communications channel. A wired local area network (LAN), for example, may be set up as a broadcast network, with one user connected to each node and the nodes typically arranged in a bus, ring, or star topology, as shown in the figure. Nodes connected together in a wireless LAN may broadcast via radio or optical links. On a larger scale, many satellite radio systems are broadcast networks, since each Earth station within the system can typically hear all messages relayed by a satellite.

 

UNIT 10

Network Access

 Since all nodes can hear each transmission in a broadcast network, a procedure must be established for allocating a communications channel to the node or nodes that have packets to transmit and at the same time preventing destructive interference from collisions (simultaneous transmissions). This type of communication, called multiple access, can be established either by scheduling (a technique in which nodes take turns transmitting in an orderly fashion) or by random access to the channel.

 

Scheduled access

In a scheduling method known as time-division multiple access (TDMA), a time slot is assigned in turn to each node, which uses the slot if it has something to transmit. If some nodes are much busier than others, then TDMA can be inefficient, since no data are passed during time slots allocated to silent nodes. In this case a reservation system may be implemented, in which there are fewer time slots than nodes and a node reserves a slot only when it is needed for transmission.

A variation of TDMA is the process of polling, in which a central controller asks each node in turn if it requires channel access, and a node transmits a packet or message only in response to its poll. “Smart” controllers can respond dynamically to nodes that suddenly become very busy by polling them more often for transmissions. A decentralized form of polling is called token passing. In this system a special “token” packet is passed from node to node. Only the node with the token is authorized to transmit; all others are listeners.

 

Random access

Scheduled access schemes have several disadvantages, including the large overhead required for the reservation, polling, and token passing processes and the possibility of long idle periods when only a few nodes are transmitting. This can lead to extensive delays in routing information, especially when heavy traffic occurs in different parts of the network at different times — a characteristic of many practical communications networks. Random-access algorithms were designed specifically to give nodes with something to transmit quicker access to the channel. Although the channel is vulnerable to packet collisions under random access, various procedures have been developed to reduce this probability.

 










Последнее изменение этой страницы: 2018-04-12; просмотров: 223.

stydopedya.ru не претендует на авторское право материалов, которые вылажены, но предоставляет бесплатный доступ к ним. В случае нарушения авторского права или персональных данных напишите сюда...